It's my third year as a GitHub Star, but due to Covid this was the very first opportunity to actually go to San Francisco for Nova, the in-person conference exclusively for all the Stars, instead of watching it remotely like in previous years.
After half a year of no activity we got back with the W3C Games CG meetup last week on April 18th, this time with Sandy Aggarwal talking about Hyperledger's MESIG gaming subgroup. It was also the very first W3C Games meetup with me as co-chair.
I'm happy and proud to say that my GitHub Star status was renewed for the third year, extending my stay in the program for the whole 2023!
This year's js13kGames opening and closing online meetups, Kick-off and Awards Ceremony respectively, after a few years of being led by Sascha Depold from eBay, were hosted by me personally.
I'm always excited to see my gamedev related Open Source work being used by others - the most recent case is Monster Wants Candy demo (a base for the tutorial) helping with a master thesis about cognitive processes!
Meet.js Summit is the very first conference I gave talk at, all the way back in 2012, so a decade later I was quite happy to be able to join the 2022 edition as a speaker again.
A few days ago, on Tuesday September 6th, the W3C Games Community Group gathered to talk about the Open Web Games Directory we've discussed in the past during some of the previous meetups and TPAC sessions.
We've been offered Grid Studio frames as physical prizes in the js13kGames competition, and I was lucky enough to get two frames for myself - a Game Boy console and an XBox One controller.
I was part of the JS Gamedev Summit conference's Program Committee, which was held purely virtual at the beginning of April, so when the JSNation conference (from the same organizers, GitNation) was going to happen in a hybrid form on June 16th, I was invited to visit Amsterdam and participate in person, which I did.
A few months ago Wim Jongman has opened an Issue in the GitHub repository of my Gamedev-Canvas-workshop, which is quite often forked and used as a base for hands-on workshops teaching basics of how to build HTML5 games, asking if it can be included as a Game example in Eclipse. Fast forward to now, and it's there already!