Another bi-monthly online meetup of the W3C Games Community Group happened a few days ago, on April 15th, and this time two main presentation topics revolved around Unity and WebCodecs.
Second cohort of the Kernel program, first one game-themed, ended up already, so it's time to summarize all the sessions that we had over those past few weeks.
A few days ago, on Thursday March 4th, I've joined a session about the Diverse Game Developers Fund (started by IGDA Foundation and supported by the Grant for the Web program) at the Indie Game Business online conference.
After gathering at TPAC in October, deciding to do that bi-monthly and having a dedicated meetup in December, we had another W3C Games Community Group online meetup that happened earlier this week, on Tuesday February 9th.
After reactivating the W3C Games Community Group at TPAC 2020, we decided to continue with bi-monthly online meetups to report on our progress and be up-to-date with all things web gamedev. The short summary below is about the second gathering this year that happened on December 15th 2020.
Two weeks ago, on Thursday November 5th, I've participated in the Future of MicroPayments virtual (un)conference hosted on the Nexus Events platform, organized by Amber Case and Anselm Hook.
Last week, on Tuesday October 20th, we had a W3C Games Community Group meeting at TPAC 2020 that was held online, and I was talking about Web Monetization in HTML5 games.
Even though the pandemic is in full swing, there are still some options for online meetups or conferences. And since I gave one talk recently, it would be cool to keep the tradition of posting trip reports afterwards, even though I haven't travelled anywhere.
Even though I haven't planned any virtual talks for online events, I did it anyway. I've got the opportunity to briefly explain Web Monetization to my fellow Tech Speakers, which I happily taken.