After June's meetup about Godot, Coil, and Pixi we've gathered online for the September one to talk about GDevelop with Florian Rival and Clément Pasteau.
August 13th is a special date for me tenth time in a row, since it is the day when the js13kGames competition starts. This year, like previously, we've gathered online at the kick-off meetup.
A two-day event all about the Web Monetization API was held online on July 28-29th, wih the showcase of monetized projects during the first day, and discussions during the second. Yup, I talked about our Grant project.
The very first Grant for the Web program community call was happening last week, on Thursday June 24th, and I was lucky enough to be presenting about our very own project that we completed recently.
This time during our bi-monthly W3C Games Community Group meetup that happened June 22nd we had three presentations: Godot's and Pixi's history and future, and an update from Coil about the upcoming Web Monetization Workshop and the Rafiki project.
Another bi-monthly online meetup of the W3C Games Community Group happened a few days ago, on April 15th, and this time two main presentation topics revolved around Unity and WebCodecs.
Second cohort of the Kernel program, first one game-themed, ended up already, so it's time to summarize all the sessions that we had over those past few weeks.
A few days ago, on Thursday March 4th, I've joined a session about the Diverse Game Developers Fund (started by IGDA Foundation and supported by the Grant for the Web program) at the Indie Game Business online conference.