Have you heard about Wreck-It Ralph animated movie? It debuted in 2012, and a few years later the second one, Ralph Breaks the Internet, was out at the end of last year. Why am I writing all this you may ask? Because Enclave Games and Ralph have something in common. Well, kind of…
I prefer to not come back to Wizard Quest as I literally hate that game, but when it was stolen and then sold cheap I had to do something about it.
Usually most of my projects wait many months (if not years) in limbo queue to be actually released, because the TODO list have countless items on it and I constantly add more, but from time to time something happens and the item from the top is magically launched.
More than a week ago I was speaking at the Game Industry Conference that was held during the Poznań Game Arena on October 5-8th 2017 in Poznań, Poland.
I'm getting used to giving two talks at a single conference - it was the case with my recent WebVR and Wizard Quest talks during Warszawskie Dni Informatyki (Warsaw IT Days).
Monthly report for January is here, although way later than it should be - check out what happened during that month.
Last Wednesday, on January 11th I had the chance to speak at the WarsawJS meetup that moved to a new place - Warsaw Spire. I decided to talk about Wizard Quest as this story is very well received lately.
The year 2016 is already over, so let's see how it went. Was it bad? Better than 2015? Good? See for yourself.
In my Gamasutra article I hate Wizard Quest I've mentioned I'll bury the source code of this game someplace deep and forget about it for at least an eternity, but the feedback was so positive I decided to update it a bit after the release. Plus there was some security issues I had to take care of.
I was able to start something I wanted to do for the past couple of years already - Gamedev.js workshops, so November can definitely be considered a good month.