I was hired to beta-test the Neuroshima Hex game demo for PC that was recently released on Steam. I guess running the NeuroshimaHex.pl fan site for thirteen years might've helped land that gig a bit.
May was a tough month, with some work done, although I hoped more will be accomplished by the end of it. Still, things moved forward a bit further, so overall it wasn't that bad.
Something I've been mentioning for the past few months is finally on: you can submit your Web Monetization project ideas to the first Grant for the Web Call for Proposals.
April revolved around the Gamedev.js Jam 2020 that was held online between April 13th and 26th - submission time is over, and its voting phase will last until tomorrow, May 3rd.
Coil website just got its Explore page refreshed to help discover and support Web Monetized creators, which was announced via their newsletter. The Gaming section include a few interesting links.
This is not going to be a surprise if I say we were affected by Covid-19 as well. It's not that bad as many other industries, but our daughter Kasia stays home and Ewa is taking care of schooling, so she don't have much time for anything else.
If you haven't noticed, a new portal from Google launched more than a month ago - it's called GameSnacks, and focuses on delivering fast casual gaming experiences.
Even though 2020 is a leap year and February had 29 days instead of 28, it was rather slow and quiet month.
First month of the year was rather slow when it comes to the number of completed Enclave Games related tasks, mainly because I was sick most of the time. There's still a few interesting things to mention though.
The wait time is over! It's the end of January already, 29th to be precise, and we just had our very first snow here in Warsaw this winter. Because of that, we'd like to give you a little bit of virtual snowy time in Flood Escape too.