Right after finishing up with MozFest Arcade in London I flew directly to São Paulo to give a closing keynote at the WebBR 2019 conference about the evolution of HTML5 game development.
I was lucky enough to be asked by Loup Design handling the Grant for the Web fund for Coil to showcase Web Monetized games at the Mozilla Festival's arcade booth - we were showing both Enclave Games creations and js13kGames entries from the Web Monetization category, and tossed in a WebXR game as it's always fun to play VR games at such events.
It looks like the W3C workshop about Web games in Seattle was crucial for the future of Enclave Games - we're going to invest our time and efforts into exploring Web Monetization opportunities with Coil.
Another year, another js13kGames. Even though last few months were mostly about the preparations of the new backend, we're still using the same one, with minor modifications, running since 2013. There are some good news though.
I've travelled to London last week to give a talk about WebXR at the FullStack 2019 conference that happened July 10th-12th in the Business Design Centre.
Two key events happened in June: I've attended the W3C workshop about Web games and presented indie perspective on the topic, and we've released our demo for the Meditations Games project.
Last week I had a great opportunity to meet with many folks from various companies at the W3C workshop on Web games which was held in Microsoft's office in Redmond to discuss the future of Web game development.
Two weeks from now, 27-28 June 2019 at the Microsoft campus in Redmond, W3C will host a workshop about Web games. I'm lucky enough to be able to attend thanks to being part of the Mozilla Tech Speakers initiative.
After the first meetup in Berlin two years ago it was time to have the second gathering of Mozilla Tech Speakers - this time in the Paris office.
I had the pleasure to be at the very first edition of the JSCamp conference that happened last month, on July 18-20th in Barcelona.