I'm excited to announce that I was accepted as a co-chair into the W3C Games Community Group, joining Tom Greenaway from Google and Noël Meudec from Meta, with the support of François Daoust from W3C.
A few days ago, on Tuesday September 6th, the W3C Games Community Group gathered to talk about the Open Web Games Directory we've discussed in the past during some of the previous meetups and TPAC sessions.
July's W3C Games Community Group meetup was organized around Huabin Ling who gave a talk Advancing web gaming to new heights with Cocos showcasing capabilities of Cocos Creator.
First W3C Games CG workshop entirely dedicated to blockchain and NFTs in web games happened online on Tuesday March 29th, and it was definitely the weirdest out of all our events so far.
This month's W3C Games Community Group meetup was joined by the Web and Network Interest Group to discuss the intersection between games and networking technologies.
I've participated in two online events in January: Web 3 Round Table by OP Games about gaming now versus gaming in Web 3, and W3C Web Games workshop about next generation monetization.
After June's meetup about Godot, Coil, and Pixi we've gathered online for the September one to talk about GDevelop with Florian Rival and Clément Pasteau.
This time during our bi-monthly W3C Games Community Group meetup that happened June 22nd we had three presentations: Godot's and Pixi's history and future, and an update from Coil about the upcoming Web Monetization Workshop and the Rafiki project.
Another bi-monthly online meetup of the W3C Games Community Group happened a few days ago, on April 15th, and this time two main presentation topics revolved around Unity and WebCodecs.