Exactly two weeks ago, on October 26th, I've visited Yggdrasil's office in Kraków to represent Gamedev.js initiative and give a talk about mixing up realities using Progressive Web Apps and board games.
Many major cities in the world hosted Global Game Jam this past weekend. I was at the Poznań Game Jam promoting HTML5 and JavaScript as the technology of choice to create the games, along with Firefox OS as the perfect mobile platform for the job.
After my talk at the RejectJS conference about Firefox OS and HTML5 games in which I showed Captain Rogers being ported to the Mozilla mobile operating system I thought I'll spend the rest of the month being an attendee at onGameStart and chill out with my friends. But in the meantime there was another event on the way.