I was lucky enough to be asked by Loup Design handling the Grant for the Web fund for Coil to showcase Web Monetized games at the Mozilla Festival's arcade booth - we were showing both Enclave Games creations and js13kGames entries from the Web Monetization category, and tossed in a WebXR game as it's always fun to play VR games at such events.
It was the first Mozilla Work Week happening outside of the USA, and it was in Europe - London, England to be exact. Interestingly enough it took place a week before BREXIT.
I spent November writing gamedev articles for MDN, demoing WebVR in London and realizing I finished a game some time ago already.
It was my second visit to MozFest - the first time was two years ago at MozFest 2013 and I was amazed by the specific festival atmosphere. That's why I decided to go this year too, but this time with a different session.
The whole month passed so quickly, almost everything revolved around the js13kGames competition with which I still have a lot to do – print and ship the t-shirts, manage all the prizes etc. Here’s the detailed break-down of my work during September:
The Mozilla Festival in which I participated was held during October 25th-27th last year, but I was quite busy lately and didn't have time to post on this blog regularly. I'm still amazed by the event, so decided to write it down even though it was more than 3 months ago.