I'm always excited to see my gamedev related Open Source work being used by others - the most recent case is Monster Wants Candy demo (a base for the tutorial) helping with a master thesis about cognitive processes!
Meet.js Summit is the very first conference I gave talk at, all the way back in 2012, so a decade later I was quite happy to be able to join the 2022 edition as a speaker again.
Tradition of laughing while comparing what I wanted to do with Enclave Games in a given year versus what actually happened continues. Let's recap the past year and prepare some plans for the upcoming one that probably won't happen anyway.
Who would've thought I'll be running around Warsaw and trying to cover Disney on Ice (Torwar) location and ConFrontJS conference (Engineering Design Center) at almost the same time, and get away with it?
Remember when I said I'm not gonna travel anywhere near September 13th, because there's just too much work accepting the js13kGames competition entries? Well, I was giving a talk the next day in another city - Bielsko-Biała.
One month after we've teamed up with Warsaw IT Days it was time to organize a meetup on our own. Well, kind of - we had some help from our friends running the meet.js Warsaw meetups.
Another year running Enclave Games have passed, so let's do the usual summary of the last twelve months and highlight entirely missed predictions from the previous one.
Monthly Report for October is published a few days after the September one in an attempt to get back to writing and publishing blog posts on time.
Exactly two weeks ago, on October 26th, I've visited Yggdrasil's office in Kraków to represent Gamedev.js initiative and give a talk about mixing up realities using Progressive Web Apps and board games.
March was a busy month - I've finally finished writing the Progressive Web Apps articles and gave a few talks, mostly lessons learned from the js13kGames competition.