The second W3C Games CG online meetup this year (after January's AI one) happened last week, on Tuesday April 30th - this time we've talked about Web games at GDC.
StickerMule, the company from which we're buying all our stickers for more than a decade already decided to print tweets and frame them, so you can hang them on your wall. Weird? Yes. Did I get one? Obviously!
I'm staying in the GitHub Stars program for another year! I wasn't sure this will be extended for the fourth time, since at the very beginning the plan was to have any given Star for a maximum of three years in the program and then automatically turn them into an alumni.
April was all about Gamedev.js Jam 2024: from last minute preparations, through explanations of all the optional challenges (including brand new js13kGames one), the start and the theme announcement, to showcasing all the entries submitted this year, and encouraging voting as the winners will be announced in a couple of days from now.
It took four years to execute, but now the ongoing (started April 13th, ends April 26th) fifth edition of the online Gamedev.js Jam have a brand new challenge: js13kGames.
Gamedev.js Jam 2024 preparations and announcements, GitHub Star status renewed yet again, old Enclave Games logos revisited, NSHex Counter going open source, publishing a lot on gamedevjs.com, reviewing a printed tweet, and more - I'm happy with how writing goes along and the recently overwhelming TODO list is getting shorter each week.