This year's js13kGames opening and closing online meetups, Kick-off and Awards Ceremony respectively, after a few years of being led by Sascha Depold from eBay, were hosted by me personally.
I'm always excited to see my gamedev related Open Source work being used by others - the most recent case is Monster Wants Candy demo (a base for the tutorial) helping with a master thesis about cognitive processes!
Meet.js Summit is the very first conference I gave talk at, all the way back in 2012, so a decade later I was quite happy to be able to join the 2022 edition as a speaker again.
October was full of js13kGames tasks with a bunch of unplanned distractions, but we've managed to release a new Halloween level in Flood Escape, so it wasn't that bad eventually.
The Flood Escape game was released in June 2017, with the most recent Winter level being added in January 2020, so now it's high time to have a new one - Halloween!
Monthly Report three-and-a-half weeks later than planned? Yup, if you mix handling js13kGames full time with being sick most of the month, then you end up with the chaos described below.