js13kGames 2025 rigid yard sign
Yes, you read that right: I wanted to try Sticker Mule's new rigid yard sign offer and they delivered - I'm now a proud owner of the js13kGames-branded sign without even having a yard!
Yes, you read that right: I wanted to try Sticker Mule's new rigid yard sign offer and they delivered - I'm now a proud owner of the js13kGames-branded sign without even having a yard!
After trying out Framed Posts from Sticker Mule last year with a nicely captured js13kGames tweet, I decided to give their new product, Framed Prints, a go - and this time I went with something a little more visual.
During our W3C Games CG meetup happening on March 25th we've formulated the idea of a brand new Community Group being created specifically around the concept of the Loading and Control API.
I was presenting the Gamedev.js Survey 2024 results at the recent bi-weekly W3C WebDX online meetup that happened on February 20th.
My GitHub Star status was just renewed for the fifth year in a row - it's been quite the journey already, but it's not over yet.
On November 26th, after a few long months, we've returned with the W3C Games Community Group meetup and had GameSnacks talking about discovery, distribution, and monetisation.
The end of October was the second time I went to US to attend GitHub Universe in person after the 2023 edition, and this time was the tenth anniversary of the event itself happening in a new San Francisco venue: Fort Mason.
I was asked to judge the entries submitted to the very first Web Game Challenge organized by the DEV team in September, with the results being published at the beginning of October.
Although I'm quite busy with the js13kGames competition, I did find the time to attend ETHWarsaw conference that happened last week as I missed the first two editions entirely.
Learning the truth that the only constant is change is the most annoying thing someone with a solid plan can experience. Bonus points if you're in the autism spectrum and hate any changes to your plan whatsoever.