I was part of the JS Gamedev Summit conference's Program Committee, which was held purely virtual at the beginning of April, so when the JSNation conference (from the same organizers, GitNation) was going to happen in a hybrid form on June 16th, I was invited to visit Amsterdam and participate in person, which I did.
After speaking at the Code Europe conference in 2016 about A-Frame and in 2017 about js13kGames, I decided to visit the Warsaw edition this year that happened June 2nd at the National Stadium as an attendee. Especially since Gamedev.js became the Community Partner of the event.
Last month, on April 7-8th 2022, the JS Gamedev Summit was held online - a conference focusing on web game development, something that rarely happened in the past years.
Last month marked the transition between wrapping up Gamedev.js Jam 2022 and beginning the serious preparations to js13kGames 2022, with a short visit to Amsterdam in the middle.
Work on both the Gamedev.js Jam and Gamedev.js Survey took most of May - with Jam winners being announced in the first week, Survey report published in the third week, and Jam prizes being distributed to the winners throughout the rest of the month.
About 90% of the time in April was spent on running Gamedev.js Jam 2022 with very little left for other things, so plans made a month ago are still valid for the one that already started.