I was invited to be one of the mentors at the Zdrowieton - a JavaScript hackathon focusing on the health and civilization issues. Obviously, I took the mentorship over the HTML5 games category.
Apart from the massive jet lag after GDC we are still being constantly sick, which is starting to get annoying. I haven't counted my productive hours in March as it would be too depressing to know.
I'm getting used to giving two talks at a single conference - it was the case with my recent WebVR and Wizard Quest talks during Warszawskie Dni Informatyki (Warsaw IT Days).
We had our third monthly Gamedev.js meetup in Warsaw on Wednesday, March 22nd - it went even better than expected.
February was a little bit crazy - we were sick most of the time while trying to finish the Flood Escape game before my travel to San Francisco for GDC. It didn't work.
Our second Gamedev.js meetup was moved to the new location - Hoża 51, and we liked it so much that we're gonna stay there for longer.
We've started monthly Gamedev.js meetups in Warsaw - it's a great opportunity to gather local HTML5 game development community in one place.
Last Wednesday, on January 11th I had the chance to speak at the WarsawJS meetup that moved to a new place - Warsaw Spire. I decided to talk about Wizard Quest as this story is very well received lately.
The year 2016 is already over, so let's see how it went. Was it bad? Better than 2015? Good? See for yourself.
After selling all 20 tickets for the first workshop in less than 24 hours, it was more than obvious that the second one is going to happen really soon.