September was so extremely busy that its report is published at the beginning of November - I don't think I had such a delay before, ever.
The seventh edition of the js13kGames competition have started, and... that's basically it for the whole month of August.
This month's report will be similar to the one from June - I had a longer trip, then returned and gave WebVR talk in Warsaw, while doing js13kGames preparations.
June went through really quick because of the All Hands - first the preparations, then the actual week in San Francisco, and then the next one recovering from jetlag, and another catching up on emails and stuff.
I'm getting back to the 'tradition' of publishing monthly reposts three weeks late. This time the usual structure of the report will be a little different than the usual with a focus on the 'Other' section.
It seems the last few months were quite intense - either because of various events, or me finally getting back at writing. April wasn't different from that too.
March was a busy month - I've finally finished writing the Progressive Web Apps articles and gave a few talks, mostly lessons learned from the js13kGames competition.
Finally, a not delayed Monthly Report. February was ok-ish given what were the plans - I haven't worked on any of the gamedev projects, but I did wrote a few articles and attended some events.
Another monthly report delayed by three weeks - I really hope I'll catch up with the writing at some point.
December is usually less intensive because of the holidays and the end of the year - mine was quite packed though.