Monthly Report

Enclave Games

Enclave Games Monthly Report: November 2017

This monthly report is delayed three weeks - it shows how busy my schedule was. There still was a lot of work with the js13kGames competition, but at least it's finally getting to an end. Also, the last Gamedev.js Warsaw meetup this year happened.

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Enclave Games Monthly Report: October 2017

Even though the js13kGames competition ended, there's still plenty of work to be done. I did manage to do some other things in the meantime though.

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Enclave Games Monthly Report: September 2017

More js13kGames. No, seriously. The tension was slowly growing in May, preparations were intense in June, then July was crazy busy, August at least had a few articles published, and in September the compo hit the roof with the number of submitted entries.

Enclave Games

Enclave Games Monthly Report: August 2017

Last month's report will be about... yeah, the exact same thing as the previous couple of months: js13kGames. At least this time I have a few resources and blog posts to share.

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Enclave Games Monthly Report: July 2017

Remember 97,3% of the last monthly report for June was about js13kGames? Well guess what - it's similar this month too. The amount of preparations needed is insane for a single person, I didn't even have the time to post anything for the past month.

Enclave Games

Enclave Games Monthly Report: June 2017

Most of the time was spent on preparations for the js13kGames competition, 2017 edition. The compo starts in the middle of August, and needs a whole lot of time to make it work.

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Enclave Games Monthly Report: May 2017

May was a busy month for all kinds of Gamedev.js events in Warsaw - from a workshop, through hackathon, to a special edition of the meetup.

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Enclave Games Monthly Report: April 2017

I've finally made it - finished Flood Escape. There's other stuff in this monthly report, but you can absolutely ignore it, because I really finished Flood Escape this time.

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Enclave Games Monthly Report: March 2017

Apart from the massive jet lag after GDC we are still being constantly sick, which is starting to get annoying. I haven't counted my productive hours in March as it would be too depressing to know.

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Enclave Games Monthly Report: February 2017

February was a little bit crazy - we were sick most of the time while trying to finish the Flood Escape game before my travel to San Francisco for GDC. It didn't work.