Instead of our usual Gamedev.js Warsaw #5 meetup this time we had a special one - Mozilla Developer Roadshow with Gamedev.js organized together with Mozilla and the Front-Trends conference and held in English (instead of Polish).
I've finally made it - finished Flood Escape. There's other stuff in this monthly report, but you can absolutely ignore it, because I really finished Flood Escape this time.
Our fourth meetup was organized a few days ago - we met at the same place as usual on Thursday, April 20th. The talks we had were quite original this time.
Apart from the massive jet lag after GDC we are still being constantly sick, which is starting to get annoying. I haven't counted my productive hours in March as it would be too depressing to know.
We had our third monthly Gamedev.js meetup in Warsaw on Wednesday, March 22nd - it went even better than expected.
February was a little bit crazy - we were sick most of the time while trying to finish the Flood Escape game before my travel to San Francisco for GDC. It didn't work.
Our second Gamedev.js meetup was moved to the new location - Hoża 51, and we liked it so much that we're gonna stay there for longer.
We've started monthly Gamedev.js meetups in Warsaw - it's a great opportunity to gather local HTML5 game development community in one place.
Last Wednesday, on January 11th I had the chance to speak at the WarsawJS meetup that moved to a new place - Warsaw Spire. I decided to talk about Wizard Quest as this story is very well received lately.
As expected, September was full of work on the js13kGames competition. I was able to travel a little bit in the meantime, but it wasn't much - I visited Lublin and Berlin.