js13kGames

Enclave Games

Enclave Games Monthly Report: June 2015

Not much gamedev related work happened in June as I spent the first week of the month on vacations (first time in 3 years!) and the last one attending the Mozilla work week in Canada.

Enclave Games

Enclave Games Monthly Report: May 2015

This time the main focus was put on creating the gamedev materials, so there was little to none work done on the games themselves.

Events

Gamedev hackathon at the Poznań Game Jam

Many major cities in the world hosted Global Game Jam this past weekend. I was at the Poznań Game Jam promoting HTML5 and JavaScript as the technology of choice to create the games, along with Firefox OS as the perfect mobile platform for the job.

Enclave Games

Enclave Games Monthly Report: December 2014

December report will be short as Christmas practically took over half of the month.

Enclave Games

Enclave Games Monthly Report: November 2014

The summary for November is not so good: fightnig with clients to get the money for my work, doing lots of unrelated stuff, fixing bugs, low interest of publishers in buying licenses for our games, no time for Wizard Quest development. At the beginning of 2015 I will have to revise my plans for the future.

Enclave Games

Enclave Games Monthly Report: October 2014

The whole month was focused on the client work, closing the js13kGames competition and speaking at the conferences. It was a tough month – a lot of work and bug fixing, but nothing solid to show, almost no earnings and there are still so many things left to do.

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Enclave Games Monthly Report: September 2014

The whole month passed so quickly, almost everything revolved around the js13kGames competition with which I still have a lot to do – print and ship the t-shirts, manage all the prizes etc. Here’s the detailed break-down of my work during September:

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Enclave Games Monthly Report: August 2014

Most of the August activities revolved around the js13kGames competition. There was so much to be done and I’m not fully happy with the results. I didn’t have time to complete all of the plans I had, but overall I’m amazed by the growing community around the compo.

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Triskaidekaphobia - the making of

The js13kGames competition has started and with only a small delay I was able to finish Triskaidekaphobia, the game that promotes the competition. Triskaidekaphobia means the fear of the number thirteen, as for me it’s the perfect title for the game.

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Enclave Games Monthly Report: July 2014

It’s time for the next Monthly Report, this time for July. Without any delays, let’s see what happened during that month.