It's quite incredible and terrible at the same time that it took me about a year (if not even more) from when I started talking about 100 Days of Code to actually starting the challenge, but here it finally is.
Another year running Enclave Games have passed, so let's do the usual summary of the last twelve months and highlight entirely missed predictions from the previous one.
Monthly Report for October is published a few days after the September one in an attempt to get back to writing and publishing blog posts on time.
This month's report will be similar to the one from June - I had a longer trip, then returned and gave WebVR talk in Warsaw, while doing js13kGames preparations.
June went through really quick because of the All Hands - first the preparations, then the actual week in San Francisco, and then the next one recovering from jetlag, and another catching up on emails and stuff.
I know the World Cup in Russia is closer to the end than the beginning, but given how much lag I have with some of my projects, I'm just happy I was able to post this before the final match. Waiting four years for the next World Cup would definitely not be a good call.
It seems the last few months were quite intense - either because of various events, or me finally getting back at writing. April wasn't different from that too.
I'm happy to announce the book I was helping technically review is finally finished and available to be bought - HTML5 Games: Novice to Ninja witten by Earle Castledine and published by SitePoint.
New year started some time ago already, so let's look back at the past twelve months and see what happened, good or bad. If you want to have a good laugh be sure to check my predictions and plans from 2015 and 2016 - some of them crashed into a wall pretty hard.
December is usually less intensive because of the holidays and the end of the year - mine was quite packed though.