Last week, on Tuesday October 20th, we had a W3C Games Community Group meeting at TPAC 2020 that was held online, and I was talking about Web Monetization in HTML5 games.
I was so happy to see the projects I was rooting for in the first Grant for the Web open Call for Proposals were accepted and announced.
The last couple of months were tough, to say the least. They forced some changes in the plan I had for gamedev-related projects in 2020. The good thing is, given the diversification of our activities around Enclave Games, it shouldn't be that bad, although still an unpleasant shift in focus.
September was (surprise, surprise) full into js13kGames, with me trying to catch up on everything else in the meantime, but with not much luck.
The NSHex Counter app launched last year, which serves Neuroshima Hex fans with the ability to keep track of the tiles used by opponents, got its first update with the newest army - Troglodytes.
August is the month when js13kGames starts, so you can be sure I was fully into preparations and then other tasks around it when it launched.