Tradition of laughing while comparing what I wanted to do with Enclave Games in a given year versus what actually happened continues. Let's recap the past year and prepare some plans for the upcoming one that probably won't happen anyway.
March was all about me trying to start learning Phaser 3 to update Enclave Phaser Template and planning Gamedev.js activities at the Warsaw IT Days. First one didn't work well, but at least the second one went better.
Another year, another edition of Warsaw IT Days. This time I've gone even further than usual and instead of just giving a talk (or two), I've organized a meetup, participated in a discussion panel and almost led a workshop.
March was a busy month - I've finally finished writing the Progressive Web Apps articles and gave a few talks, mostly lessons learned from the js13kGames competition.
Here's to another year of me speaking at the Warsaw IT Days - this time it happened on March 27th, at the usual place: Warsaw University of Technology.
After I gave a talk about A-Frame at the Warsaw IT Days in April this year I was asked to give a similar talk, but for the students of the Academy of Fine Arts.
Apart from the massive jet lag after GDC we are still being constantly sick, which is starting to get annoying. I haven't counted my productive hours in March as it would be too depressing to know.
I'm getting used to giving two talks at a single conference - it was the case with my recent WebVR and Wizard Quest talks during Warszawskie Dni Informatyki (Warsaw IT Days).
With a major delay, but here it is – monthly report for March. It’s quite short, boring and a little bit pessimistic.
February was quite different from what I was planning to do, and that’s good. Instead of putting more and more pressure on finishing Wizard Quest, I decided to finish some client work. Due to various reasons there was little to none of that, so I was able to spend a whole lot of time working on my game.