February was a little bit crazy - we were sick most of the time while trying to finish the Flood Escape game before my travel to San Francisco for GDC. It didn't work.
Most of the August activities revolved around the js13kGames competition. There was so much to be done and I’m not fully happy with the results. I didn’t have time to complete all of the plans I had, but overall I’m amazed by the growing community around the compo.