I still don't know how exacly I ended up tech reviewing the book with C++ code in it, but this somehow happened, and I'm happy I was able to add another new 'first-time' item to my technical experience.
A few days ago, on Saturday December 21st, I've helped organize Gamedev.js workshop where Michał Budzyński and Staś Małolepszy did really cool intro to the Entity Component System using Breakout game's source code as an example.
Two weeks ago, on Tuesday November 19th, we've gathered for the 14th edition of the Gamedev.js Warsaw meetup - it was hosted in the same building as the previous one (Warsaw #13 was all about js13kGames), but in the different place - a floor below of the WeWork spaces.
A few days ago, on Tuesday October 15th we had our thirteenth Gamedev.js Warsaw meetup, and so a special edition dedicated to js13kGames 2019 was held that day.
One month after we've teamed up with Warsaw IT Days it was time to organize a meetup on our own. Well, kind of - we had some help from our friends running the meet.js Warsaw meetups.
Last meetup this year was held on Tuesday, November 28th in the same place as usual. It was also the very first one I haven't led personally, because I had laryngitis and couldn't say a word.
After having the Mozilla Developer Roadshow in May, the Gamedev.js meetups returned to the regular place, Crux. During the sixth meetup happening in June we had something brand new - Gamedev.js Showcase, a way to show your games to the rest of the community.
I missed the last meet.js in Warsaw (followed by Kyle Simpson's workshops) because I was in Berlin for the Tech Speakers meetup and the View Source conference, but I couldn't miss the next one which happened on November 24th.
There was a Front-Trends conference three weeks ago which I attended - it was happening in Warsaw where I live and I was at all the previous editions, so I couldn't miss it also this time.
Last weekend was full of the game development goodness - I've organized Warsaw Game Jam, the first edition of the Global Game Jam. Thanks to our amazing sponsors - Mozilla and GitHub, we could provide cozy place with good Wi-Fi, food and drinks (mostly beer and pizza) for everybody during the whole weekend. It wasn't only the Game Jam itself, but we were working hard for the Mozilla Game On competition and thinking about fulfilling One Game a Month at the same time. On sunday evening we even had a meet.js meetup with some guys from the Firefox OS team!