PWAs

Enclave Games

Enclave Games Monthly Report: October 2018

Monthly Report for October is published a few days after the September one in an attempt to get back to writing and publishing blog posts on time.

Events

Meet.js meets Gamedev.js in the Yggdrasil's office

Exactly two weeks ago, on October 26th, I've visited Yggdrasil's office in Kraków to represent Gamedev.js initiative and give a talk about mixing up realities using Progressive Web Apps and board games.

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Enclave Games Monthly Report: September 2018

September was so extremely busy that its report is published at the beginning of November - I don't think I had such a delay before, ever.

Events

Mozilla Tech Speakers meetup in Paris

After the first meetup in Berlin two years ago it was time to have the second gathering of Mozilla Tech Speakers - this time in the Paris office.

Events

Fire Talk about WebVR with A-Frame

A few days after returning from All Hands in San Francisco I gave a talk about WebVR with A-Frame at the local, Warsaw meetup.

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Enclave Games Monthly Report: May 2018

I'm getting back to the 'tradition' of publishing monthly reposts three weeks late. This time the usual structure of the report will be a little different than the usual with a focus on the 'Other' section.

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Progressive Web Apps and Games

It's been a few months since I started working on the Progressive Web Apps series of articles for MDN Web Docs, it was way longer when I wanted to actually start doing that but didn't have the time, yet the story finally have a happy ending.

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Enclave Games Monthly Report: April 2018

It seems the last few months were quite intense - either because of various events, or me finally getting back at writing. April wasn't different from that too.

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Enclave Games Monthly Report: March 2018

March was a busy month - I've finally finished writing the Progressive Web Apps articles and gave a few talks, mostly lessons learned from the js13kGames competition.

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Enclave Games Monthly Report: February 2018

Finally, a not delayed Monthly Report. February was ok-ish given what were the plans - I haven't worked on any of the gamedev projects, but I did wrote a few articles and attended some events.