After reactivating the W3C Games Community Group at TPAC 2020, we decided to continue with bi-monthly online meetups to report on our progress and be up-to-date with all things web gamedev. The short summary below is about the second gathering this year that happened on December 15th 2020.
I was so happy to see the projects I was rooting for in the first Grant for the Web open Call for Proposals were accepted and announced.
The last couple of months were tough, to say the least. They forced some changes in the plan I had for gamedev-related projects in 2020. The good thing is, given the diversification of our activities around Enclave Games, it shouldn't be that bad, although still an unpleasant shift in focus.
This is big news: Enclave Games was awarded with the Grant for the Web, and we'll be focusing on Web Monetization in at least the next half a year. Read on if you're curious how it all happened.
I'm lucky enough to be part of the Mozilla Tech Speakers program since the very beginning and it's great to see how it grew over the years, and that there are so many super smart and talented people around the world participating. This year's opportunity to meet some of them in person happened in Amsterdam this past weekend, on September 28-29th 2019.
I've travelled to London last week to give a talk about WebXR at the FullStack 2019 conference that happened July 10th-12th in the Business Design Centre.
Another year, another edition of Warsaw IT Days. This time I've gone even further than usual and instead of just giving a talk (or two), I've organized a meetup, participated in a discussion panel and almost led a workshop.
Another year running Enclave Games have passed, so let's do the usual summary of the last twelve months and highlight entirely missed predictions from the previous one.
Last month of 2018 was rather quiet, as you'd expect - not much had happened in the first half, and the second was taken over by Christmas.
Google Campus in Warsaw was the place I visited a few times recently, and every single time with a slightly different role and approach, although all of them related to game development.