I was hired to beta-test the Neuroshima Hex game demo for PC that was recently released on Steam. I guess running the NeuroshimaHex.pl fan site for thirteen years might've helped land that gig a bit.
September was another busy month full of js13kGames, but I managed to squeeze in finishing the NSHex Counter app, and visit Bielsko-Biała and Amsterdam in the meantime, both for the first time in my life.
For the very first time since 2010 I was able to finally mix two of my passions: building web games and playing Neuroshima Hex.
Js13kGames 2019 started on August 13th. Well, that's mostly it for this month, so…
This month's report is mostly about updating Enclave Phaser Template and the trip to London to give a WebXR talk at the FullStack conference.
March was all about me trying to start learning Phaser 3 to update Enclave Phaser Template and planning Gamedev.js activities at the Warsaw IT Days. First one didn't work well, but at least the second one went better.
Another year, another edition of Warsaw IT Days. This time I've gone even further than usual and instead of just giving a talk (or two), I've organized a meetup, participated in a discussion panel and almost led a workshop.
Not much to tell, given the previous report was written less than two weeks ago. After a few months of trials and tribulations I've managed to sort stuff on my laptop and complete a full backup, including a total reinstall of the operating system from scratch.
Google Campus in Warsaw was the place I visited a few times recently, and every single time with a slightly different role and approach, although all of them related to game development.
September was so extremely busy that its report is published at the beginning of November - I don't think I had such a delay before, ever.