I'm always excited to see my gamedev related Open Source work being used by others - the most recent case is Monster Wants Candy demo (a base for the tutorial) helping with a master thesis about cognitive processes!
I'm honored to be listed among the fine folks of the GitHub Stars program, which gathers shining individuals from the world’s largest open source community, though I still think I got mistaken for someone else.
The js13kGames competition has started and with only a small delay I was able to finish Triskaidekaphobia, the game that promotes the competition. Triskaidekaphobia means the fear of the number thirteen, as for me it’s the perfect title for the game.
It’s time for the next Monthly Report, this time for July. Without any delays, let’s see what happened during that month.
It’s time for another monthly report – this time for June. I’m quite happy with that month as I finished some of the projects I was working on for way too long.
I was quite busy through May, but I can’t say I’m completely happy with the results. Here’s the summary of my work that month.
I’ve finally published my third game created with Robert, Monster Wants Candy. As usual, he came with the story and graphic design and I have coded everything up.
It’s the beginning of May so it’s time for the next monthly report – April. I still think I’m developing games way too slow, but I’m trying to work on that.
I decided to close as many active projects as possible in March. Unfortunately I wasn’t able to close them all, only a few, but I can still focus on that in April. Let’s see how the March report look like:
I decided to have a monthly reports about all the Enclave-related activities. It won’t be an income report as this aspect is still a work-in-progress – I mean, most of my projects are free, open sourced and targeted to deliver value to the community, but I’ll have to work on making money out of it somehow. Anyway, here’s what happened in February: