A few days ago, on Tuesday September 6th, the W3C Games Community Group gathered to talk about the Open Web Games Directory we've discussed in the past during some of the previous meetups and TPAC sessions.
I'm honored to be listed among the fine folks of the GitHub Stars program, which gathers shining individuals from the world’s largest open source community, though I still think I got mistaken for someone else.
This is going to be a weird (but not sponsored!) blog post where I brag about a whole lot of cool swag I got from one particular company, and almost all because of one perticular person, so I'd like to officially thank him for that.
I was invited to be a judge in The Web Monetization Challenge 2020 organized by Björn Ritzl from the Defold Foundation, and since the concept of having your own top 5 games ended up quite well for the experts in js13kGames 2020, I decided to do that myself too.
Time to start the official preparations for the upcoming js13kGames 2019 competition. Why now? Because, as you can see below, there's only 13 weeks, 13 days, 13 hours, 13 minutes and 13 seconds left till the start, that's why!
I was invited recently to the global gathering of all the Mozilla's employees and selected volunteers, second time in a row after the All Hands in Austin last December - this time it happened in San Francisco between June 11th and 15th.
It seems the last few months were quite intense - either because of various events, or me finally getting back at writing. April wasn't different from that too.
The submission deadline for the js13kGames 2017 competition was September 13th, but it took almost half a year to finish that edition and be able to write a post mortem.
Last month's report will be about... yeah, the exact same thing as the previous couple of months: js13kGames. At least this time I have a few resources and blog posts to share.