The submission deadline for the js13kGames 2017 competition was September 13th, but it took almost half a year to finish that edition and be able to write a post mortem.
Last month's report will be about... yeah, the exact same thing as the previous couple of months: js13kGames. At least this time I have a few resources and blog posts to share.
It's the fifth edition of the yearly, month-long online competition for HTML5 game developers, and I hope it will keep the tradition of being bigger and better than the previous ones.
I've created and open sourced Enclave Games' starter template for building HTML5 games with Phaser and I hope you can use it in your next gamedev project.
I had the pleasure of visiting my home town and speaking at the local meet.js Lublin meetup - on September 3rd I gave a talk about the Gamepad API.
I wanted to complete a full year with One Game a Month challenge, but I failed miserably in January, so I’m just trying to finish some of the games I started half a year ago or so. The last time it was Monser Wants Candy – started in October 2013, finished in July 2014. Now’s the time for Hungry Fridge – started in November 2013, finished… right now.
I decided to have a monthly reports about all the Enclave-related activities. It won’t be an income report as this aspect is still a work-in-progress – I mean, most of my projects are free, open sourced and targeted to deliver value to the community, but I’ll have to work on making money out of it somehow. Anyway, here’s what happened in February: