Let’s write something different than a monthly report this time. The game Hungry Fridge was redesigned, so you can enjoy the new graphics with the same gameplay – let’s see how it went.
Most of the August activities revolved around the js13kGames competition. There was so much to be done and I’m not fully happy with the results. I didn’t have time to complete all of the plans I had, but overall I’m amazed by the growing community around the compo.
The js13kGames competition has started and with only a small delay I was able to finish Triskaidekaphobia, the game that promotes the competition. Triskaidekaphobia means the fear of the number thirteen, as for me it’s the perfect title for the game.
It’s time for the next Monthly Report, this time for July. Without any delays, let’s see what happened during that month.
The story behind Full Immersion is way shorter than those about Monser Wants Candy and Hungry Fridge, but I think it’s still worth writing a word or two.
It’s time for another monthly report – this time for June. I’m quite happy with that month as I finished some of the projects I was working on for way too long.
I was quite busy through May, but I can’t say I’m completely happy with the results. Here’s the summary of my work that month.
It’s the beginning of May so it’s time for the next monthly report – April. I still think I’m developing games way too slow, but I’m trying to work on that.