Remember when I said I'm not gonna travel anywhere near September 13th, because there's just too much work accepting the js13kGames competition entries? Well, I was giving a talk the next day in another city - Bielsko-Biała.
For the very first time since 2010 I was able to finally mix two of my passions: building web games and playing Neuroshima Hex.
Js13kGames 2019 started on August 13th. Well, that's mostly it for this month, so…
It's official! I'll be participating in this year's Season of Docs where Google helps connect technical writers with open source projects and communities - I've teamed up with the GDevelop folks.
This month's report is mostly about updating Enclave Phaser Template and the trip to London to give a WebXR talk at the FullStack conference.
Finally, after way longer than I wanted or expected, the Enclave Phaser Template was updated from Phaser version 2.6.2 to the currently latest version 3.18.1.
I've travelled to London last week to give a talk about WebXR at the FullStack 2019 conference that happened July 10th-12th in the Business Design Centre.
Two key events happened in June: I've attended the W3C workshop about Web games and presented indie perspective on the topic, and we've released our demo for the Meditations Games project.
Not much had happened in May: js13kGames 2019 preparations are ongoing, 100 Days of Code is progressing slowly, and we had another Gamedev.js meetup in Warsaw.