A few days ago, on Tuesday September 6th, the W3C Games Community Group gathered to talk about the Open Web Games Directory we've discussed in the past during some of the previous meetups and TPAC sessions.
Second cohort of the Kernel program, first one game-themed, ended up already, so it's time to summarize all the sessions that we had over those past few weeks.
After reactivating the W3C Games Community Group at TPAC 2020, we decided to continue with bi-monthly online meetups to report on our progress and be up-to-date with all things web gamedev. The short summary below is about the second gathering this year that happened on December 15th 2020.
Last week, on Tuesday October 20th, we had a W3C Games Community Group meeting at TPAC 2020 that was held online, and I was talking about Web Monetization in HTML5 games.
This is big news: Enclave Games was awarded with the Grant for the Web, and we'll be focusing on Web Monetization in at least the next half a year. Read on if you're curious how it all happened.
Right after finishing up with MozFest Arcade in London I flew directly to São Paulo to give a closing keynote at the WebBR 2019 conference about the evolution of HTML5 game development.
It looks like the W3C workshop about Web games in Seattle was crucial for the future of Enclave Games - we're going to invest our time and efforts into exploring Web Monetization opportunities with Coil.
Last week I had a great opportunity to meet with many folks from various companies at the W3C workshop on Web games which was held in Microsoft's office in Redmond to discuss the future of Web game development.