I'm always excited to see my gamedev related Open Source work being used by others - the most recent case is Monster Wants Candy demo (a base for the tutorial) helping with a master thesis about cognitive processes!
Meet.js Summit is the very first conference I gave talk at, all the way back in 2012, so a decade later I was quite happy to be able to join the 2022 edition as a speaker again.
I was part of the JS Gamedev Summit conference's Program Committee, which was held purely virtual at the beginning of April, so when the JSNation conference (from the same organizers, GitNation) was going to happen in a hybrid form on June 16th, I was invited to visit Amsterdam and participate in person, which I did.
After speaking at the Code Europe conference in 2016 about A-Frame and in 2017 about js13kGames, I decided to visit the Warsaw edition this year that happened June 2nd at the National Stadium as an attendee. Especially since Gamedev.js became the Community Partner of the event.
Last month, on April 7-8th 2022, the JS Gamedev Summit was held online - a conference focusing on web game development, something that rarely happened in the past years.
After two years of online presence I finally decided to start appearing at physical events again, and ended up attending a Randlab meetup and the ConfrontJS conference two days later.
I had the pleasure of joining a panel discussion titled Moving from Web 2 to Web 3 games that was held during the online GamesBeat Summit Next conference on November 9-10 2021.
I wasn't planning much for October, but ended up with a whole lot of online events I've attended and actively participated in over the past month.
Two weeks ago, on Thursday November 5th, I've participated in the Future of MicroPayments virtual (un)conference hosted on the Nexus Events platform, organized by Amber Case and Anselm Hook.