A few days ago, on Tuesday September 6th, the W3C Games Community Group gathered to talk about the Open Web Games Directory we've discussed in the past during some of the previous meetups and TPAC sessions.
July's W3C Games Community Group meetup was organized around Huabin Ling who gave a talk Advancing web gaming to new heights with Cocos showcasing capabilities of Cocos Creator.
First W3C Games CG workshop entirely dedicated to blockchain and NFTs in web games happened online on Tuesday March 29th, and it was definitely the weirdest out of all our events so far.
This month's W3C Games Community Group meetup was joined by the Web and Network Interest Group to discuss the intersection between games and networking technologies.
After June's meetup about Godot, Coil, and Pixi we've gathered online for the September one to talk about GDevelop with Florian Rival and Clément Pasteau.
This time during our bi-monthly W3C Games Community Group meetup that happened June 22nd we had three presentations: Godot's and Pixi's history and future, and an update from Coil about the upcoming Web Monetization Workshop and the Rafiki project.
Another bi-monthly online meetup of the W3C Games Community Group happened a few days ago, on April 15th, and this time two main presentation topics revolved around Unity and WebCodecs.
After gathering at TPAC in October, deciding to do that bi-monthly and having a dedicated meetup in December, we had another W3C Games Community Group online meetup that happened earlier this week, on Tuesday February 9th.
After reactivating the W3C Games Community Group at TPAC 2020, we decided to continue with bi-monthly online meetups to report on our progress and be up-to-date with all things web gamedev. The short summary below is about the second gathering this year that happened on December 15th 2020.