This month's report is almost three weeks late, but I had my reasons: it was very busy recently, mostly js13kGames, MozFest, and WebBR.
I was lucky enough to be asked by Loup Design handling the Grant for the Web fund for Coil to showcase Web Monetized games at the Mozilla Festival's arcade booth - we were showing both Enclave Games creations and js13kGames entries from the Web Monetization category, and tossed in a WebXR game as it's always fun to play VR games at such events.
February report was greatly delated because I wanted to finish Wizard Quest first and consider it the February's One Game A Month completed entry, but I failed.
The past 2015 year was moderately good for me and for Enclave Games. Check out the article if you're interested in what happened over the last 12 months and what are the plans for the future.
I had the great pleasure to be invited to the Mozilla Work Week which took place in Orlando, Florida, USA on the week of December 7th-11th. It was my second Work Week as the first one was in Whistler six months earlier. This was a special one because we were spending our time next to the Disney World.
I spent November writing gamedev articles for MDN, demoing WebVR in London and realizing I finished a game some time ago already.
Not much gamedev related work happened in June as I spent the first week of the month on vacations (first time in 3 years!) and the last one attending the Mozilla work week in Canada.