two years ago my wife was still pregnant and designing from home, and a year ago we were all sick and struggling to deliver anything playable.
Luckily enough, with the help from our friends, we were able to spend some time on Saturday developing the Body Guard demo, and I polished it up during Sunday.
This game is against most of the rules on how to do a proper game jam entry - I’ll follow up with a separate blog post about why I did it this way in particular.
There were a few cool games submitted by the participants that you can play in your browser.
Among those I liked GorillaTV for the abstract, yet playable idea of the multiplayer game where you play as a gorilla, only one of the players have the TV remote, and you throw bananas or rocks to let him know if you enjoy the channel that is currently playing, or if he should change it to something else.
There was also a game called Transfer is Gone made in Construct, where you play as malware/virus/trojan in a 1 on 1 duel, and your only quest is to destroy the data coming through the net.
The last one I’d like to mention was Evolution, a single player computer card game where you guide your species through the twists and turns of evolution as it spreads around the globe.
It was cool to meet with fellow devs, and see so many interesting projects.
Some of the games created at the event have huge potential, so it would be great to see at least a few of them completed and released in the future.