meet.js Lublin at the beginning of the month and gave a talk about the Gamepad API - of course, as usual, controlling the slides with the gamepad. I also played both the Hungry Fridge demo and the full game on stage.
At the end of the month there was a marathon of demoing the Mozilla lounge with WebVR and Games during Reject.js and both days of JSConf.eu. It was so intense that I spent all the time there (including missing the lunches) and haven’t seen even a single talk. It was a little bit too much for me and I have to rest some time from “intense demoing” at the events. Still, I enjoyed my time there and I’m happy I travelled to Berlin.
I also gave my first talk about WebVR during the meet.js Warsaw at the end of the month. I wasn’t able to actually show the demos on the Oculus Rift I had with me, but I hope I made a few people more interested in the topic. With Device Lab in mind I really hope to organize a WebVR Demo Day in the near future.
Js13kGames at full speed: I announced Community Awards winners, Social Special winners, and of course the overall js13kGames 2015 winners. The number of entries was huge and broke another record - 160 games were submitted, with many awesome ones.
There’s still a lot to do with js13kGames - printing t-shirts, ordering pendrives, preparing and shipping everything. I will also have an opportunity to work on an interesting gamedev project and the second one involving games and technical writing which I hope will work the way I want them to work, fingers crossed.
I will have a lightning episode at the Falsy Values conference in Warsaw and travel to Poznań for the Game Industry Conference there and give a talk about WebVR for games with an extra demo time showcasing the technology.