Hungry Fridge redesign on January 2015, having Caveman Grru as a new addition is more than awesome to prove that I can still code games.
The game itself is more or less a spin-off of the game Craigen which I did two years ago. It was created with the ImpactJS framework, and sold exclusively to a particular publisher. It was available to play online on the website, but I couldn’t sell the non-exclusive licenses as I did with other games there. I was missing a side scroller like this too, so I decided to rewrite it from scratch with the new frameowrk and graphics - I’ve used Phaser and my wife helped with the design.
How do you like the game?
Ps. I plan on rewriting Captain Rogers with Phaser too as Craigen and Rogers were the only two games created with ImpactJS, while all the new ones are using Phaser already. Plus Rogers will be in HD and target Panasonic TVs with Firefox OS.