I don't always publish blog posts about random things, but when I do, I really mean them. Plus I needed to show you a very cool addition to my sticker collection.
Usually most of my projects wait many months (if not years) in limbo queue to be actually released, because the TODO list have countless items on it and I constantly add more, but from time to time something happens and the item from the top is magically launched.
I'm happy to announce the book I was helping technically review is finally finished and available to be bought - HTML5 Games: Novice to Ninja witten by Earle Castledine and published by SitePoint.
The history has come full circle - I was invited to become a judge in js1k, the same competition I was partly inspired by when creating my own, js13kGames.
The Gamedev.js YouTube channel reached 100 subscribers, so I was able to finally change the channel's url to a memorable one instead of a random string, and the Gamedev.js Weekly newsletter reached 200 issues, so I decided it's a good excuse to do a little review of other Gamedev.js-related numbers.
I've just completed writing another quite big update for MDN Games - this time about implementing controls in HTML5 games using Captain Rogers: Battle at Andromeda demo as a case study and explained the source code of the pure JavaScript demo in detail.
We've decided to extend the deadline for submissions to the AirConsole HTML5 Game Contest 2016 - you have more than two weeks left to send in your game.
There's a game development competition I'm (co-)organizing and it's not js13kGames. The AirConsole team wanted to get involved in the HTML5 gamedev community and I'm helping them with that.
It's insane how the time flies. I recently started sending out Gamedev.js Weekly newsletter to fellow game devs, and now it looks like 'recently' was almost two years ago!
I've started Gamedev.js Weekly half a year ago and now, when it reached 2000 subscribers I decided to move it to its own domain and polish the design a bit.