Getting back to tech speaking... with the new audio/video setup
The ongoing pandemic and the end of the Mozilla Tech Speakers program accelerated my shift in focus towards more writing and coding, but this didn't last for too long.
The ongoing pandemic and the end of the Mozilla Tech Speakers program accelerated my shift in focus towards more writing and coding, but this didn't last for too long.
After reactivating the W3C Games Community Group at TPAC 2020, we decided to continue with bi-monthly online meetups to report on our progress and be up-to-date with all things web gamedev. The short summary below is about the second gathering this year that happened on December 15th 2020.
I was invited to be a judge in The Web Monetization Challenge 2020 organized by Björn Ritzl from the Defold Foundation, and since the concept of having your own top 5 games ended up quite well for the experts in js13kGames 2020, I decided to do that myself too.
I'm happy to announce I'm supporting the efforts behind the Kernel's Gaming Guild created by Paul Gadi and the Gitcoin folks - from both Web Gamedev and Web Monetization perspectives.
Two weeks ago, on Thursday November 5th, I've participated in the Future of MicroPayments virtual (un)conference hosted on the Nexus Events platform, organized by Amber Case and Anselm Hook.
Last week, on Tuesday October 20th, we had a W3C Games Community Group meeting at TPAC 2020 that was held online, and I was talking about Web Monetization in HTML5 games.
I was so happy to see the projects I was rooting for in the first Grant for the Web open Call for Proposals were accepted and announced.
The last couple of months were tough, to say the least. They forced some changes in the plan I had for gamedev-related projects in 2020. The good thing is, given the diversification of our activities around Enclave Games, it shouldn't be that bad, although still an unpleasant shift in focus.
Even though the pandemic is in full swing, there are still some options for online meetups or conferences. And since I gave one talk recently, it would be cool to keep the tradition of posting trip reports afterwards, even though I haven't travelled anywhere.
After going through the Grant for the Web blog posts a few times looking for details of a few grantees I realized I'm missing a list of all the creators awarded with a grant in one place, and since I couldn't find anything, I decided... to do one myself.
This is big news: Enclave Games was awarded with the Grant for the Web, and we'll be focusing on Web Monetization in at least the next half a year. Read on if you're curious how it all happened.
It took me a few good years to actually do it, but it's high time to update the website and change the blogging platform. This time though I've decided to make an extra effort and convert all the blog posts, so I won't start from scratch.
I still don't know how exacly I ended up tech reviewing the book with C++ code in it, but this somehow happened, and I'm happy I was able to add another new 'first-time' item to my technical experience.
May was a tough month, with some work done, although I hoped more will be accomplished by the end of it. Still, things moved forward a bit further, so overall it wasn't that bad.
Even though I haven't planned any virtual talks for online events, I did it anyway. I've got the opportunity to briefly explain Web Monetization to my fellow Tech Speakers, which I happily taken.
The first edition of the online Gamedev.js Jam ended about a week ago, so it's time for a recap. Long story short: it went well, even better than I expected!
Something I've been mentioning for the past few months is finally on: you can submit your Web Monetization project ideas to the first Grant for the Web Call for Proposals.
April revolved around the Gamedev.js Jam 2020 that was held online between April 13th and 26th - submission time is over, and its voting phase will last until tomorrow, May 3rd.
Coil website just got its Explore page refreshed to help discover and support Web Monetized creators, which was announced via their newsletter. The Gaming section include a few interesting links.
Something I have planned for a few years already finally got launched. Because of the global Covid-19 situation, I got the final motivational push to actually do it this year, but interestingly enough, it also made the start date delayed by a month or two.
This is not going to be a surprise if I say we were affected by Covid-19 as well. It's not that bad as many other industries, but our daughter Kasia stays home and Ewa is taking care of schooling, so she don't have much time for anything else.
If you haven't noticed, a new portal from Google launched more than a month ago - it's called GameSnacks, and focuses on delivering fast casual gaming experiences.
Even though 2020 is a leap year and February had 29 days instead of 28, it was rather slow and quiet month.
A little bit later than usual, but here's the quick report from our latest Gamedev.js Warsaw meetup #15 that happened last month, on Tuesday February 11th 2020.
First month of the year was rather slow when it comes to the number of completed Enclave Games related tasks, mainly because I was sick most of the time. There's still a few interesting things to mention though.
The wait time is over! It's the end of January already, 29th to be precise, and we just had our very first snow here in Warsaw this winter. Because of that, we'd like to give you a little bit of virtual snowy time in Flood Escape too.
Tradition of laughing while comparing what I wanted to do with Enclave Games in a given year versus what actually happened continues. Let's recap the past year and prepare some plans for the upcoming one that probably won't happen anyway.
Last month of the year, December, have seen a few events, and some swag being shipped to those who were suppose to get it a month or two ago already.