Apart from the massive jet lag after GDC we are still being constantly sick, which is starting to get annoying. I haven’t counted my productive hours in March as it would be too depressing to know.
Worked on Flood Escape, or at least tried to - I wasn’t able to spend enough time to finish it this month though.
Nothing beside the event blog posts.
I was able to organize Gamedev.js Warsaw #3 meetup, gave two talks at the Warsaw IT Days conference, and travelled to Wrocław to give a Phaser workshop to 80 students - I can definitely call it a good month, at least from this perspective alone.
The js13kGames 2016 t-shirts were printed and shipped! It took me half a year, but it’s finally done and I can start thinking about the upcoming, 2017 edition.
Finishing Flood Escape, organizing Gamedev.js events: the meetup, and probably workshop and a hackathon too, and start writing the Progressive Web Games articles already.