Workshop

Enclave Games

Enclave Games Monthly Report: June 2015

Not much gamedev related work happened in June as I spent the first week of the month on vacations (first time in 3 years!) and the last one attending the Mozilla work week in Canada.

Enclave Games

Enclave Games Monthly Report: May 2015

This time the main focus was put on creating the gamedev materials, so there was little to none work done on the games themselves.

Enclave Games

Enclave Games Monthly Report: April 2015

Since the last report from March (posted in the middle of April) I’ve focused on the Technical Evangelism activities with the Wizard Quest bugfixing in the meantime. I hope both projects will make me happy eventually.

Enclave Games

Enclave Games Monthly Report: October 2014

The whole month was focused on the client work, closing the js13kGames competition and speaking at the conferences. It was a tough month – a lot of work and bug fixing, but nothing solid to show, almost no earnings and there are still so many things left to do.

Enclave Games

Enclave Games Monthly Report: September 2014

The whole month passed so quickly, almost everything revolved around the js13kGames competition with which I still have a lot to do – print and ship the t-shirts, manage all the prizes etc. Here’s the detailed break-down of my work during September:

Enclave Games

Enclave Games Monthly report: May 2014

I was quite busy through May, but I can’t say I’m completely happy with the results. Here’s the summary of my work that month.

Enclave Games

Monster Wants Candy - the making of

I’ve finally published my third game created with Robert, Monster Wants Candy. As usual, he came with the story and graphic design and I have coded everything up.

Events

Mozilla Festival 2013 - truly an amazing event

The Mozilla Festival in which I participated was held during October 25th-27th last year, but I was quite busy lately and didn't have time to post on this blog regularly. I'm still amazed by the event, so decided to write it down even though it was more than 3 months ago.

Events

onGameStart 2013 - the aftermath

After my talk at the RejectJS conference about Firefox OS and HTML5 games in which I showed Captain Rogers being ported to the Mozilla mobile operating system I thought I'll spend the rest of the month being an attendee at onGameStart and chill out with my friends. But in the meantime there was another event on the way.

Events

Win three tickets to onGameStart 2013 conference!

It's less than a month to the next edition of the first and the best HTML5 game development conference on the planet - onGameStart 2013. There's also a contest where you can win one of the three tickets worth 79 Euro each!