Two key events happened in June: I've attended the W3C workshop about Web games and presented indie perspective on the topic, and we've released our demo for the Meditations Games project.
Last week I had a great opportunity to meet with many folks from various companies at the W3C workshop on Web games which was held in Microsoft's office in Redmond to discuss the future of Web game development.
Two weeks from now, 27-28 June 2019 at the Microsoft campus in Redmond, W3C will host a workshop about Web games. I'm lucky enough to be able to attend thanks to being part of the Mozilla Tech Speakers initiative.
After the first meetup in Berlin two years ago it was time to have the second gathering of Mozilla Tech Speakers - this time in the Paris office.
I had the pleasure to be at the very first edition of the JSCamp conference that happened last month, on July 18-20th in Barcelona.
After the three meetups: #1: intro to WebGL and WebVR, #2: A-Frame and React VR and #3: from the trenches we met last weekend and had a workshop learning how to build WebVR games.
May was a busy month for all kinds of Gamedev.js events in Warsaw - from a workshop, through hackathon, to a special edition of the meetup.
We had a very busy weekend a week ago - during Gamedev.js Weekend we've organized a workshop and a hackathon, both about HTML5 games, and I think it went very good.
I was invited by Maciej Matyka to visit his students at the University of Wrocław on March 30th and introduce my workshop about building HTML5 games with Phaser.