Wizard Quest

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Enclave Games Monthly Report: April 2015

Since the last report from March (posted in the middle of April) I’ve focused on the Technical Evangelism activities with the Wizard Quest bugfixing in the meantime. I hope both projects will make me happy eventually.

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Enclave Games Monthly Report: February 2015

February was quite different from what I was planning to do, and that’s good. Instead of putting more and more pressure on finishing Wizard Quest, I decided to finish some client work. Due to various reasons there was little to none of that, so I was able to spend a whole lot of time working on my game.

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Enclave Games Monthly Report: December 2014

December report will be short as Christmas practically took over half of the month.

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Enclave Games Monthly Report: November 2014

The summary for November is not so good: fightnig with clients to get the money for my work, doing lots of unrelated stuff, fixing bugs, low interest of publishers in buying licenses for our games, no time for Wizard Quest development. At the beginning of 2015 I will have to revise my plans for the future.

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Enclave Games Monthly Report: October 2014

The whole month was focused on the client work, closing the js13kGames competition and speaking at the conferences. It was a tough month – a lot of work and bug fixing, but nothing solid to show, almost no earnings and there are still so many things left to do.

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Enclave Games Monthly Report: September 2014

The whole month passed so quickly, almost everything revolved around the js13kGames competition with which I still have a lot to do – print and ship the t-shirts, manage all the prizes etc. Here’s the detailed break-down of my work during September:

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Enclave Games Monthly Report: August 2014

Most of the August activities revolved around the js13kGames competition. There was so much to be done and I’m not fully happy with the results. I didn’t have time to complete all of the plans I had, but overall I’m amazed by the growing community around the compo.

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Enclave Games Monthly Report: July 2014

It’s time for the next Monthly Report, this time for July. Without any delays, let’s see what happened during that month.

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Full Immersion - the making of

The story behind Full Immersion is way shorter than those about Monser Wants Candy and Hungry Fridge, but I think it’s still worth writing a word or two.

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Enclave Games Monthly Report: June 2014

It’s time for another monthly report – this time for June. I’m quite happy with that month as I finished some of the projects I was working on for way too long.