This is not going to be a surprise if I say we were affected by Covid-19 as well. It's not that bad as many other industries, but our daughter Kasia stays home and Ewa is taking care of schooling, so she don't have much time for anything else.
A little bit later than usual, but here's the quick report from our latest Gamedev.js Warsaw meetup #15 that happened last month, on Tuesday February 11th 2020.
First month of the year was rather slow when it comes to the number of completed Enclave Games related tasks, mainly because I was sick most of the time. There's still a few interesting things to mention though.
Tradition of laughing while comparing what I wanted to do with Enclave Games in a given year versus what actually happened continues. Let's recap the past year and prepare some plans for the upcoming one that probably won't happen anyway.
I was asked to give a talk about the evolution of HTML5 games at the… Warsaw Ruby Users Group meetup. So I did.
Who would've thought I'll be running around Warsaw and trying to cover Disney on Ice (Torwar) location and ConFrontJS conference (Engineering Design Center) at almost the same time, and get away with it?
This month's report is almost three weeks late, but I had my reasons: it was very busy recently, mostly js13kGames, MozFest, and WebBR.
Right after finishing up with MozFest Arcade in London I flew directly to São Paulo to give a closing keynote at the WebBR 2019 conference about the evolution of HTML5 game development.
I was lucky enough to be asked by Loup Design handling the Grant for the Web fund for Coil to showcase Web Monetized games at the Mozilla Festival's arcade booth - we were showing both Enclave Games creations and js13kGames entries from the Web Monetization category, and tossed in a WebXR game as it's always fun to play VR games at such events.