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Enclave Games

Enclave Games Monthly Report: March 2015

With a major delay, but here it is – monthly report for March. It’s quite short, boring and a little bit pessimistic.

Enclave Games

Enclave Games Monthly Report: February 2015

February was quite different from what I was planning to do, and that’s good. Instead of putting more and more pressure on finishing Wizard Quest, I decided to finish some client work. Due to various reasons there was little to none of that, so I was able to spend a whole lot of time working on my game.

Enclave Games

Enclave Games Monthly Report: October 2014

The whole month was focused on the client work, closing the js13kGames competition and speaking at the conferences. It was a tough month – a lot of work and bug fixing, but nothing solid to show, almost no earnings and there are still so many things left to do.

Events

ZTG Gamedev Convention during Poznań Game Arena 2014

I was invited to the ZTG conference a year ago, but Mozilla Festival event was already booked for the same date, so I said I'll try to visit them next year. I wasn't sure whether I'll be going to MozFest again this year, but I ended up traveling to Poznań instead of London.

Enclave Games

Enclave Games Monthly Report: August 2014

Most of the August activities revolved around the js13kGames competition. There was so much to be done and I’m not fully happy with the results. I didn’t have time to complete all of the plans I had, but overall I’m amazed by the growing community around the compo.

Enclave Games

Enclave Games Monthly report: May 2014

I was quite busy through May, but I can’t say I’m completely happy with the results. Here’s the summary of my work that month.

Enclave Games

Enclave Games Monthly Report: April 2014

It’s the beginning of May so it’s time for the next monthly report – April. I still think I’m developing games way too slow, but I’m trying to work on that.

Enclave Games

Enclave Games Monthly report: March 2014

I decided to close as many active projects as possible in March. Unfortunately I wasn’t able to close them all, only a few, but I can still focus on that in April. Let’s see how the March report look like:

Events

onGameStart 2013 - the aftermath

After my talk at the RejectJS conference about Firefox OS and HTML5 games in which I showed Captain Rogers being ported to the Mozilla mobile operating system I thought I'll spend the rest of the month being an attendee at onGameStart and chill out with my friends. But in the meantime there was another event on the way.

Events

Win three tickets to onGameStart 2013 conference!

It's less than a month to the next edition of the first and the best HTML5 game development conference on the planet - onGameStart 2013. There's also a contest where you can win one of the three tickets worth 79 Euro each!