The past 2015 year was moderately good for me and for Enclave Games. Check out the article if you're interested in what happened over the last 12 months and what are the plans for the future.
I participated in Global Game Jam 2016 happening last weekend and this is the first time that I can actually say it was a good one as I was able to finish the game - even the smallest one. Here's how the Ritual Duel was created.
I spent November writing gamedev articles for MDN, demoing WebVR in London and realizing I finished a game some time ago already.
The Device Lab website launched a few months ago, but the Lab itself appeared on the OpenDeviceLab.com map very recently. It's still 'one of many' projects that I run with no fixed headquarters and an uncertain future, but it already tries to serve its purpose.
Another month passed by - I've continued my WebVR gamedev activities: writing, talking and demoing. There's still some js13kGames work to be done too.
After what would seem an eternity the Falsy Values conference has returned. The first edition was held in 2011 and then the Front-Trends conference took over. This year we finally had both in a single year - with Front-Trends in May and Falsy Values in October.
As expected, September was full of work on the js13kGames competition. I was able to travel a little bit in the meantime, but it wasn't much - I visited Lublin and Berlin.
After my talk at the meet.js Lublin about the Gamepad API last month I decided to try something new. I wanted to give a talk about WebVR for some time now, but didn't want to start without the proper setup. It ended up exactly how I wanted to avoid it: I gave a talk without the working device.
I spent most of the month sending tons of emails to find judges, organize prizes and sponsors for the upcoming fourth edition of the js13kGames competition.