Phaser

Enclave Games

Enclave Games Monthly Report: November 2016

I was able to start something I wanted to do for the past couple of years already - Gamedev.js workshops, so November can definitely be considered a good month.

Events

JS Kongress in Munich

Last month I had the pleasure of visiting Munich, giving a talk to five hundred people and running a workshop about how to build games with Phaser at the JS Kongress conference.

Events

First Gamedev.js workshop in Poland

It's not that Gamedev.js workshop #1 was my debut in a role of the workshop lead - I did run one at Mozilla Festival in 2013 and the other at BrazilJS in 2015 - but it was the first one in Poland and at the same time the first one ever organized by me. I wanted to do it for the past few years already, but it's better late than never.

Enclave Games

Scooby-Doo promo game made with Phaser

I did a quick gamedev project for The Digitals - it was a Scooby-Do themed game that was promoting Dr. Gerard's new snacks.

Enclave Games

Current state of HTML5 Game Development in 2016

I wrote a guest blog post for the JS Kongress conference (where I'll be running a workshop on how to build HTML5 games with Phaser) about the current state of HTML5 game development in 2016, or at least my point of view on the given topic.

Events

Upcoming Phaser workshop at the JS Kongress conference

If you'd like to learn how to build HTML5 games with Phaser and will be in Munich at the end of November, then I'd like to invite you to my workshop at the JS Kongress conference.

Enclave Games

I hate Wizard Quest

I hate that game, literally. Almost four years ago I started working on it with BlackMoon Design, it was suppose to be the first serious HTML5 game from Enclave Games, but it ended up being a huge pain - here's the story.

Enclave Games

Enclave Games Monthly Report: April 2016

It was a good month even though the gamedev work was highly disrupted by incorporating a new member into the team. She's young, but I know she'll be a great addition in the future.

Enclave Games

Enclave Games Monthly Report: March 2016

March 20th 2016 was the release date of my biggest project yet - Kasia Mazur. All she's interested in right now is crying, sleeping and pooping, but in the near future she'll be our Creative Director, Event Coordinator and probably also a QA Tester in the Enclave Games family.

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Enclave Games in 2015, and plans for 2016

The past 2015 year was moderately good for me and for Enclave Games. Check out the article if you're interested in what happened over the last 12 months and what are the plans for the future.