I had the great pleasure to be invited to the Mozilla Work Week which took place in Orlando, Florida, USA on the week of December 7th-11th. It was my second Work Week as the first one was in Whistler six months earlier. This was a special one because we were spending our time next to the Disney World.
I spent November writing gamedev articles for MDN, demoing WebVR in London and realizing I finished a game some time ago already.
It was my second visit to MozFest - the first time was two years ago at MozFest 2013 and I was amazed by the specific festival atmosphere. That's why I decided to go this year too, but this time with a different session.
Another month passed by - I've continued my WebVR gamedev activities: writing, talking and demoing. There's still some js13kGames work to be done too.
Just like a year ago, I visited Poznań to give a gamedev talk. This time, instead of Firefox OS, I presented about WebVR.
As expected, September was full of work on the js13kGames competition. I was able to travel a little bit in the meantime, but it wasn't much - I visited Lublin and Berlin.
I had the pleasure to go once again to Reject.js conference after two years when I talked about Firefox OS and HTML5 games, but this time in a totally different role - as someone taking care of the WebVR and Games setup in the Mozilla lounge. My stay was expanded to JSConf.eu conference too.
This is a quick note on a small change I made to make my life a little bit easier. I've moved from Octopress on Enclave Games to my personal WordPress here as I write those two myself anyway.
Most of the month was taken over by js13kGames, obviously – sending more emails, accepting the entries and overall competition management. I also had the chance to run a gamedev workshop on another continent.