March 20th 2016 was the release date of my biggest project yet - Kasia Mazur. All she's interested in right now is crying, sleeping and pooping, but in the near future she'll be our Creative Director, Event Coordinator and probably also a QA Tester in the Enclave Games family.
February report was greatly delated because I wanted to finish Wizard Quest first and consider it the February's One Game A Month completed entry, but I failed.
I've worked on a TV game, traveled to Singapore and wrote an article for MDN Games - January was a good month.
It's this time of the month again - let's see if Christmas got in the way of doing some cool gamedev stuff in December.
I spent November writing gamedev articles for MDN, demoing WebVR in London and realizing I finished a game some time ago already.
Another month passed by - I've continued my WebVR gamedev activities: writing, talking and demoing. There's still some js13kGames work to be done too.
As expected, September was full of work on the js13kGames competition. I was able to travel a little bit in the meantime, but it wasn't much - I visited Lublin and Berlin.
This is a quick note on a small change I made to make my life a little bit easier. I've moved from Octopress on Enclave Games to my personal WordPress here as I write those two myself anyway.
Most of the month was taken over by js13kGames, obviously – sending more emails, accepting the entries and overall competition management. I also had the chance to run a gamedev workshop on another continent.
I spent most of the month sending tons of emails to find judges, organize prizes and sponsors for the upcoming fourth edition of the js13kGames competition.